Grow room and chemical lab: how ROB RUN's base businesses work
Updated · Bases & power
Quick answer
Both are base businesses you research and then buy on the Trade Laptop. Grow Room (research $150,000, buy $100,000) unlocks the Grow Table (research $30,000, buy $40,000), which grows rare plants you sell to a Fence; a Fan, Water Pump and UV Lamp speed it up. Players find seeds by robbing houses and shops. The Chemical Laboratory (research $160,000, buy $110,000) turns reagents into a concentrate, the freezer turns that into crystals, and you package them at the Lab Table with Laboratory Scales. A working lab smokes — it gives your base away.
These are the businesses behind the power pyramid: you need a house on your own plot first (bases). Prices below are research cost / purchase price from robrun.info, a fan site built from the game’s data; Kefir hasn’t published a price list and research prices can differ between servers.
Grow room and grow table
Part
Research
Buy
What it does
Grow Room
$150,000
$100,000
Unlocks the Grow Table
Grow Table
$30,000
$40,000
Grows rare plants; the harvest sells to a Fence
Fan, Water Pump, UV Lamp
—
—
Better equipment speeds up growth
Seeds: ⚠️ players on Steam say seeds come from robbing houses and shops — drive them back to your base and plant them. Some also mention three grow-table pot tiers; we haven’t been able to confirm the numbers.
Chemical laboratory
Part
Research
Buy
Chemical Laboratory
$160,000
$110,000
Lab Table
$10,000
$15,000
Laboratory Scales
$15,000
sold on the Trade Laptop
How it works (robrun.info):
Pour reagents into the lab. The reactor turns them into a concentrated solution.
The freezer turns the solution into crystals.
Package them at the Lab Table — that’s where the Laboratory Scales go.
Smoke gives you away: a working lab smokes above the building, which tells raiders where to look.
Don’t interrupt cooking: the cargo drops to the ground and the reagent in the reactor is lost.
A guide’s tip: freezing the concentrate into crystals is where most of the value comes from ⚠️ (how to make money).
Is it worth it?
Kefir’s first patch after launch “massively increased” business profits — they’re meant to be the steady income once you own land.
Setting up both costs well over half a million, and the weekly Federal Raid takes it all (wipe schedule). Build early in a cycle, not on day six.
Income turns into clean money only once it’s laundered — see bank & laundering.
FAQ
How do you get seeds in ROB RUN?
Players say seeds turn up as loot when you rob houses and shops; bring them back to your base by car and plant them at the Grow Table. Kefir hasn't published a seed list. ⚠️ Player answers on Steam.
How much does a grow room cost?
According to robrun.info's game data: Grow Room research $150,000 and $100,000 to buy; Grow Table research $30,000 and $40,000 to buy. Research costs can differ between servers.
What do I need for the chemical lab?
The Chemical Laboratory (research $160,000, buy $110,000), reagents to pour in, the Lab Table (research $10,000, buy $15,000) and Laboratory Scales (research $15,000, sold on the Trade Laptop and installed on the Lab Table).
Can people tell I have a lab?
Yes — smoke rises above a building with a working lab. If you interrupt cooking, the cargo falls to the ground and the reagent in the reactor is lost.
Are base businesses worth it?
They're the passive-income part of the game: Kefir 'massively increased' business profits in its first post-launch changes (Nov 4). But they cost a few hundred thousand to set up and everything goes at the weekly Federal Raid, so build them early in a wipe cycle.
Checked against the current version on · Medium confidence — consistent community reports, not officially confirmed. Spotted something outdated? Tell us.
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